Embark Studios released ARC Raiders Patch 1.20.0 on March 17, 2026, focusing on targeted weapon rebalancing and economy adjustments. This update primarily addresses the performance of the Il Toro shotgun following player feedback regarding its effectiveness in recent months.
While a smaller patch compared to major seasonal launches, it introduces specific changes that straight influence the current meta and player progression. The update was deployed alongside a scheduled maintenance period that briefly impacted some server availability. Developers typically use this period to monitor weapon performance data and ensure that rare items maintain their intended value within the game’s ecosystem.
ARC Raiders: Toro Balancing and Meta Shifts

The ARC Raiders Toro shotgun received a reduction in pellet damage from 7.5 to 7 and an increase in damage falloff from 40 percent to 50 percent. Its base fire rate was lowered from 43 to 38 while the base dispersion was widened from 4.5 to 6 to reduce its effectiveness at range.
Total reload time for the weapon increased from 4.3 seconds to 5.7 seconds with specific increases to the looping reload entry and per shell timing. These adjustments are intended to bring the weapon more in line with its green rarity tier.
Il Toro Shotgun Changes (Patch 1.20.0)
| Attribute | Old Value | New Value (Patch 1.20.0) | Change |
| Pellet Damage | 7.5 | 7 | -6.6% |
| Base Fire-Rate | 43 | 38 | -11.6% |
| Base Dispersion | 4.5 | 6 | +33% (Wider) |
| Total Reload Time | 4.3s | 5.7s | +32% (Slower) |
| Damage Falloff | 40% | 50% | +25% (Worse at range) |
ARC Raiders: Energy Clips Economic Devaluation
ARC Raiders Energy Clips now sell for 200 coins at vendor stations which is an 80 percent decrease from the previous price of 1,000 coins. The developers explicitly noted that these items had become unintentionally profitable and were brought in line with the value of other craftable items.
This change directly impacts players who used Energy Clip crafting as a primary method for accumulating in game currency. Raiders will now have less profitability since it is more consistent with general salvage and recycling activities. This change effectively ends the Energy Clip gold rush that dominated Season 3.
ARC Raiders: Cosmetics and Audio Fixes
The update introduces the Rawhide Outfit which provides a leather heavy aesthetic suitable for the harsh Rust Belt. Two new haircuts were also added to the character customization options to complement existing facial hair styles from previous updates.
Technical fixes in this patch addressed a bug that caused persistent audio loops to play after the destruction of Comets and Fireballs. These changes improve visual variety and resolve specific sound cues that were previously persistent.
ARC Raiders: Season 3 Week 3 Trials Content
The current rotation for ARC Raiders Season 3 Week 3 includes the Get Hit by Lightning trial which requires players to interact with Electromagnetic Storms. Players earn points by successfully surviving the strikes and must often use medical supplies to heal the damage.
Unlike other challenges this trial does not feature a data upload objective and relies on environmental survival mechanics. Rewards for the broader Trials season are based on final seasonal rank and include unique cosmetics like the Torque outfit.
ARC Raiders: System Stability and Collision Fixes
A specific collision issue in the Dam Controlled Access Zone was fixed to prevent players from being pushed through walls and becoming stuck. The update also resolved missing collision checks near the east elevator and under certain pipes within the Spaceport map.
These structural patches ensure that players remain within the intended boundaries of the environment during combat and exploration. Improved map stability helps maintain the integrity of the puzzle mechanics found within high value loot zones.
