Arc Raiders‘ Shrouded Sky update is live, and it’s a balance pass more than anything. Quality of life stuff. Weather now interferes with matches. The high-powered mid-tier weapons have been toned down. Legendary guns get buffs. Crafting has been tightened, and now you can play the piano.

It’s a pacing adjustment. Here’s the highlights.


New Map Condition: Hurricane Winds

Hurricane Winds – New dynamic storm condition affects matches, updated Stella Montis lighting, general environmental polish. Impact – More chaotic positioning and reduced long-range comfort.

Two New ARC Enemies

https://cdn.mos.cms.futurecdn.net/pdaQwSqZVCPiRsaiS9Lmje-1920-80.jpg

Firefly – Flying ARC that spews fire from above. Impact – Adds aerial pressure and forces vertical awareness.

Comet – Rolling seismic ARC that disrupts ground engagements. Impact – Breaks defensive setups and punishes static play.

Major Weapon Nerfs

Semi-Auto Global Change – Reduced spam-firing effectiveness, shot pacing rewarded, smoother than original slower fire-rate system. Impact – Encourages controlled fire over click-spam.

Stitcher (SMG) – Headshot Multiplier 2.5 → 1.75, Base Damage 7 → 6.5, Per Shot Dispersion ~+50%. Impact – Less accurate, lower burst. Still usable, just toned down.

Kettle – Base Damage 10 → 8.5. Impact – Weaker overall, harder to justify in PvP.

Venator – Base Damage 9 → 8, Headshot Multiplier 2.5 → 2. Impact – Still strong, reduced PvP burst potential.

Legendary Weapon Buffs

Jupiter - ARC Raiders Wiki

Jupiter (Sniper) – ADS ~1.9x → ~2.2x, Equip Time 1.2s → 1.05s, Unequip Time 0.9s → 0.75s. Impact – More responsive and usable, charge time still limits dominance.

Aphelion - ARC Raiders Wiki

Aphelion (Burst Rifle) – Reload 4.5s → 3.5s, Time Between Shots 0.9s → 0.7s, Vertical Recoil ~-50%, ADS Settle Speed ~+35%. Impact – Major usability boost, significantly stronger in PvP and PvE.

Crafting & Item Changes

Energy Clips – Now craftable instead of shop-only. Impact – More loadout flexibility.

Wolfpack Grenade – Now requires Rocketeer Driver, Refined Explosives cost reduced. Impact – Higher effective cost, one grenade won’t kill a Rocketeer, tighter farming loop.

Deadlines, Trailblazers, Vita Spray, Showstoppers – Crafting costs and requirements adjusted. Impact – Economy tightened across key utility items.

Trigger ‘Nades – No change. Impact – Remain strong and relatively easy to craft.

Utility Improvements

Pop - ARC Raiders Wiki

Pop Triggers – Quick Slot compatible, roll forward, now explode. Impact – More flexible mid-fight deployment.

Spotter Relays – Quick Slot compatible, function as ARC lure grenades. Impact – Stronger distraction and crowd control tool.

Cosmetic Additions

Beards – New cosmetic option. Impact – More character customization.

Playable Pianos – Interactive environmental addition. Impact – Style points mid-extraction.


Overall Patch Direction

Arc Raiders roadmap: The early 2026 Escalation roadmap for Arc Raiders, showing details on the Headwinds, Shrouded Sky, Flashpoint, and Riven Tides updates.

Shrouded Sky is the biggest update the game will see until May at the earliest, which might be a disappointment for some but it tightens the core experience in ways that’ll keep the game far more enjoyable in the long run.

By the way, if you’re still not satisfied with knowing all the details from the patch, read the unabridged patch notes here.

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