Palworld has just released its latest update. Patch v0.7.0, titled the ‘Home Sweet Home’ update, introduces a collaboration with ULTRAKILL to the game, as well as bug fixes and new features. Players will be able to obtain ULTRAKILL-themed weapons and armors, battle against a new Raid Boss, and even make use of new customization features in this latest release.
Palworld Home Sweet Home Update Patch Notes & Changes

Most significantly, the Home Sweet Home update marks the arrival of the ULTRAKILL collaboration. Players will be able to enjoy several iconic weapons and armors, as well as V1’s infamous coin toss.
In addition to this, new customization options have been implemented, enabling players to paint the pieces of their builds. The building feature has also received a complete overhaul with new menus and interfaces.
A new optional Raid Area has been added to the game, with players having the option to choose between fighting Raid Bosses at that zone or at their base as before. This is a nice touch for players who are concerned about damaging their builds. To go with this new change, a new Raid boss has also been added to Palworld, known as Hartalis.

Melee combat also gained several buffs, now enabling users to chain consecutive attacks with katanas, swords, and beam swords. You can also now activate a special attack by holding down right click (left trigger on controller) and left click (right trigger on controller) at the same time.
Take a complete look at the official Palworld Home Sweet Home patch notes below:
Palworld Home Sweet Home Patch Notes – v0.7

Palworld version v0.7.0 has been released!
ULTRAKILL Collab!
Added V1 and V2 armor sets! Terrorize the Palpagos Islands as your favorite blood-fueled robot!
- Added a pair of iconic weapons from ULTRAKILL!
- Unique Mechanic – Coin Toss
- Throw coins while using the Marksman Revolver to perform a Ricoshot! Bullets will ricochet off the thrown coin and deal devastating damage to nearby targets!
Base Building Improvements
- Added 48 new building parts, including triangular pieces!
- Added the ability to change the color of some buildings and foundations!
- Changed the building UI to a list-based system.
Raid Boss Improvements
- Added a new raid boss!
- Added a new battlefield for raid bosses. Players can now choose to challenge raid bosses in their base or in a new separate battlefield.
Melee Combat Improvements
- Improved the melee gameplay for swords, katanas and beam swords. Pressing left click (right trigger) will perform a new consecutive combo attack.
- Special attacks have been added to the katana and beam sword. Holding either left or right click (left or right trigger) will activate these abilities.
New Features
- Added PvP functionality (Experimental!).
- [PC – Steam Only] Added Steam Workshop, allowing players to download and use mods.
Mechanic Adjustments
- When placing a building, an arrow indicating the building’s orientation will now be displayed.
- When placing a building, buildings with a set work location will now display a Cattiva icon indicating the work location.
- Adjusted the Palbox so it can be aligned with foundations and roofs.
- [Keyboard & Mouse Controls] Building controls have been made more intuitive, and continuous building has been changed to the default setting.
Balance Adjustments
- Added new implants to the surgery table:
- Implant: Mine Foreman
- Implant: Logging Foreman
- Implant: Fine Furs
- Implant: Sleek Stroke
- Implant: Work Slave
- You can now get a Little Kinship Peach from a Pal when freeing them from an enemy camp.
- The last hit done to an enemy while using mercy will now display “”MERCY HIT”” to indicate that no damage was done.
- Changed specifications so that all Pals will no longer lose SAN when taking damage.
- Reduced the impact of bad status effects:
- Hungry… Attack, Defense, Work Speed -20% → -10%
- Starving… Attack, Defense, Work Speed -50% → -20%
- Cold… Work Speed -10% → -5%
- Sprain… Movement Speed -10% → -5%
- Overfull… Increased hunger loss rate by 100% → +50%
- Ulcer… Work Speed -20%, Movement Speed -10% → Work Speed -10%, Movement Speed -5%
- Fracture… Work Speed -10%, Movement Speed -20% → Work Speed -5%, Movement Speed -10%
- Weakened… Work Speed -20%, Movement Speed -30% → Work Speed -10%, Movement Speed -20%
- Depressed… -30% Work Speed, -20% Movement Speed → -20% Work Speed, -10% Movement Speed
- Changed the attribute of the Broncherry’s unique skill “”Body Smash”” from neutral to the grass.
- Changed the attribute of Rushoar’s unique skill “Heavy Charge” from neutral to earth.
- Added “Item Decay Speed Multiplier” to the Options Settings.
- [Dedicated Servers] Police NPCs targeting players who have committed crimes will now only deal damage to the target player and their guild.
- The appearance of the work aptitude icon has been changed.
Bug Fixes
- Fixed an issue where Flopie would not collect dropped items in the field while her partner skill “Helper Bunny” was active.
- Improved Pal pathfinding AI to make it easier to reach the target location within the base.
- Fixed an issue where summoned Pals would attack visitors when set to “attack aggressively.”
- Fixed an issue where attacking visitors in your base would not result in the correct attacking state.
- Many other minor bug fixes.
