Unlike the original Outer Worlds game, The Outer Worlds 2 doesn’t have Supernova difficulty. That’s probably for the best, as the game mode included companion permadeath and a whole host of other annoyances that didn’t gel wellwith the experience.
What Do Difficulty Modes Change?
Thankfully, there are no bullet sponges in the higher difficulty modes. Story Mode does lower enemy health, but the rest only up enemy damage.
Story Mode

If you totally have no interest in the battling, Story Mode is a good pick. It’ll save you tons of time by lowering the health of all enemies and let you steamroll through whole towns if you want to. That said, the gameplay does get a little stale when you’re not afraid of anything, so it’s best saved for a second playthrough or for first-time FPS players.
Normal Mode
The average player may enjoy normal mode, but in general it feels like easy mode. Rarely will you fight a battle and win by the skin of your teeth. In general, it’s better to try Hard Mode and drop the difficulty if it starts to annoy you.
Hard Mode

Hard Mode is what we’d reccomend most FPS/RPG players to choose. Killing enemies isn’t harder, but getting killed is easier. It’s a level playing field.
Very Hard Mode

If Hard Mode hits the right balance between challenge and fairness, Very Hard tips that line. Best for hardcore players really looking to fight an uphill battle, Very Hard mode will have you killed in only one or two shots. This makes battles something to avoid at all costs, or else you’ll have to build your characters with health and defense in mind.
Can You Change Difficulty Mid-Game?
You can change from Very Hard to Story Mode and back if you like. It’s not a bad way to see which mode suits you best.
