Video games these days are quite big because of their massive file sizes. There were days when we were able to install a hundred games on a 500GB hard drive, but in 2025, it seems like a 1 TB SSD isn’t enough for even 10 games.

However, it seems like EA isn’t going to follow this infamous trend as they’ve confirmed that their shooter title, Battlefield 6, won’t require massive storage space on your system.

EA Quietly Confirms Battlefield 6 Will Have Two Different File Sizes

That’s right. The game makers have explicitly mentioned that fans will be able to control Battlefield 6’s file size and manage their storage space efficiently. Here’s how it all started.

A few days back, some eagle-eyed fans noticed a confusing detail on the game’s Steam page, which listed two different storage requirements: a minimum of 55GB and a recommended 80GB.

Well, it was indeed a rare sight. Typically, only the GPU, CPU, and RAM differed between minimum and recommended specs, not the storage.

Thankfully, an EA representative quickly explained that the game will let you “pick and choose which components of the game you install.” From a gamer’s perspective, who constantly has to delete games to make room for new ones, this is a huge relief.

In fact, this is a welcome departure from the industry’s recent trend of massive, multi-hundred-gigabyte releases. The 55GB download likely represents a “base package” of the game, while the 80GB includes everything—single-player campaign, multiplayer, and other modes.

How To Save Space Then?

Players who finish the campaign could then uninstall it to free up space, or those who only care about the multiplayer can skip the single-player content altogether.

And honestly, that kind of control is something I wish more developers offered. Not everyone has the luxury of a multi-terabyte NVMe setup, and even if you do, keeping everything installed forever just isn’t sustainable anymore.

Another thing that surprised me is that even at its full 80GB, Battlefield 6 is still more storage-friendly than many of its competitors. Think about it: Assassin’s Creed Valhalla, Jedi: Survivor, Call of Duty: Warzone. All of them demand well over 100GB, and that’s before updates.

In a gaming world where every patch seems to be 20GB and DLCs add 30 more, Battlefield 6’s size feels almost… reasonable? Who would’ve thought EA would be the one to show some restraint?