After turning a band of murderous animatronics into box office gold, Blumhouse is continuing its push into horror gaming territory, this time adapting Phasmophobia, the co-op ghost-hunting sim that’s spent the past few years turning Twitch streamers into amateur exorcists. The project is a collaboration with Atomic Monster and Kinetic Games, the indie studio behind the original title.
First released in early access in 2020, Phasmophobia became a word-of-mouth hit during the early pandemic—offering just enough haunted house panic to distract from the real-world dread outside. The gameplay is simple and tense: players act as paranormal investigators, using a mishmash of ghost-hunting gear to identify different types of spirits before the haunting escalates. It’s part detective work, part survival horror. The game’s voice recognition feature—where ghosts can respond to your mic—adds an extra layer of unease.

The film was announced during Blumhouse’s “The Business of Fear” showcase in L.A., a marketing event-slash-state-of-the-genre that also teased upcoming sequels like M3GAN 2.0 and Black Phone 2. No director or cast has been revealed for Phasmophobia yet, and there’s no word on how closely it’ll follow the game’s format. But the core setup—ghosts, gadgets, claustrophobic settings—gives it room to expand into something potentially interesting.
Whether the adaptation leans into the game’s quiet dread or goes louder for a broader audience is still up in the air. Either way, horror fans should probably start keeping an eye on their sanity meters.

